We are fortunate to have a Vicon 12-camera system which can easily handle two performers at a time. We use the system for both prerecorded and live motion capture, as well as for positional tracking. For live output we use MotionBuilder Pro 7.5.
Stereoscopic 3D has been booming lately and we've been fortunate to be doing it here at WMU. We've used it for three performances already this year (Garuda, Under Attack and Doctor Faustus) and we'll being using it again this fall. Our system is built around a pair of 5000 lumen Panasonic projectors and our 33' wide Spectra 3D screen from Harkness Hall (stereo 3D is much better when it's projected BIG).
The heart of our high definition video workflow is the Panasonic HVX200 camcorder. When paired with the FireStore FS100 or P2 cards this camera is capable if shooting full resolution DVCPROHD at 1920x1080. The quality is truly stunning and works especially well for chroma keying. For editing we rely on a Mac Pro Quad running Final Cut Pro Studio 2.
In order to work with real-time motion capture for Doctor Faustus, we made use of Autodesk MotionBuilder as it the only software package capable of handling live motion capture data. For non-character related work we have begun to work with Unity, a Mac-based game development environment, which we hope will allow us even more control over the playback and visual quality.